Transmediakids.com { Notes, Ideas & Inspiration for Children's Content Creators }

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Wednesday, January 15, 2014

Ebooks & Kids: Notes From #LaunchKids & Digital Book World 2014

My number one mind blowing take away from #LaunchKids, Digital Book World 2014:

"67% of U.S. children aged 2-13 are now reading digitally. That's up 54% from last year according to PlayCollective & Digital Book World."

Graphic: Digital Book World

Graphic: Digital Book World

Related Articles

What Social Media & Marketing Tools Are Publishers Using SuccessfullyDigital Book World

What Is A Digital Book Worth?
Carisa Kluver, The Digital media Diet

Digital Engagement Is key Say Children's & Young Adult Publishers
"Dominque Raccah, CEO of Sourcebooks, agrees. The Naperville, Ill.-based publisher’s “Put Me In The Story” program met with tremendous success since launching in November 2012, enjoying a 100% increase on its revenue goal last year.
But Raccah said the more significant statistic is the 85% of customers surveyed who intend to come back. “That’s when I knew we had a business,” she said.
Raccah attributes that to a fully integrated digital ecosystem. Some 40% of significant user interactions with “Put Me In the Story” products are app-based, and key app titles are driving conversion of print."
Teens Don't Read For Fun Anymore
Digital Book World

10 Things You May Not Know About Ebook Pricing
Techcrunch, Rachel Willmer @rwillmer

Shifting Family Dynamics Give Kids More Media Purchase Decisions
Digital Book World

Amazing Apple Stats & Facts
iPad Facts quoted during #LaunchKids by Rick Richter @RickatRuckus

New Study: Number Of Kids Reading Ebooks Has Doubled Since 2010
Press Release, Scholastic
 
Kimberly Lew, Publishing Trends @publishingtrend

RELATED SLIDES

From: Stacey Matthias Co-CEO, Insight Strategy Group



Kids Books Online & Off: Changing behavior In The Digital World by Jonathan Nowell, President, Nielsen Book & Jo Henry, Director, Nielsen Book Research



From Page Flip to Screen Swipe: 10 Keys to Ebooks & Learning by Jeremy Greenfield




Let's Be Friends: Being A Social Writer & How Publishers Can Help Authors Connect With Readers (good platform building information)

 

Moving To Mobile: Developing A Key Strategy For Children's Publishing by Kristen McLean, Bookigee



The State Of The Art for Illustrated eBooks by Ron Martinez (Publishers launch 2013)




In The Niches: market Verticals Reap The Rewards Of Scale by David Nassbaum, @dnussbaum (Publishers Launch May 2013)



Enjoy the read! If you have links to interesting posts, please let me know.



 
 



Tuesday, January 14, 2014

Let's Do This: Inspiring Kids To Tell Stories & Code

2013 appeared to be a tipping point for the importance of teaching kids to code. Robot Turtles became the most highly funded board game on KICKSTARTER. Edutopia listed 7 Apps For Teaching Children Coding Skills. Fast Company & Wired and others wrote about the Google & Apple alums who created the "adorable robots" that teach kids to code. Computer Science Education Week's HOUR OF CODE initiative was backed by President Obama:
"Don't just play a video game, make one." 
22,470,816 people participated. 737,999,347 lines of code were written by students.
So why is this important to the publishing industry? Metadata, ebooks & user generated content.
By 2020 computer related employment is expected to rise by 22%. Some of those jobs will be in publishing. Publishing needs digital storytellers & editors. The world needs stories.
“Thus I rediscovered what writers have always known (and have told us again and again): books always speak of other books, and every story tells a story that has already been told.” ― Umberto EcoPostscript to the Name of the Rose
In order to meaningfully participate in an ever increasing digital world, kids need to become creators of content and not just passive consumers. Kids need to be more than data, they need to be able to tell their own stories digitally by learning how to code. They're the future of publishing. Let's inspire them. Let's do this.


You can download this doodle page here: CynthiaJabarKids.com. Happy New Year!

Sunday, December 29, 2013

Sunday Poem: The Quilts From Gee's Bend By Alison Luterman

The Quilts of Gee's Bend, Minnie Sue Coleman, Pig In A Pen Medallion
The Quilts from Gees Bend, Alabama

Women who owned no shoes,
whose feet were hard as packed earth,
whose throats were open
flowers through which gospel poured,
made these praise-songs
of cotton, these shouts of necessary
color. In their work-
stiffened hands, the threaded needle,
shared scissors.
Here are the scraps
of a husband,
his stained overalls, scorch
mark of denim punctuating the mute
expanse of fabric. Witness. Ripped
paisley tablecloth, shred of red scarf,
bleached fertilizer sacks.
Beautys hours stolen
away from chopping and hoeing,
the cleaver, the bucket, and the well.
Testimony:
I like to hang my quilts all on a line
outside, and stand back till I see them wave
like flags from a long ways off,
a woman says, who learned
from her mother (who had sixteen
children, and not a shoe
between them)
that if there was to be grace
in this life, she would have
to make it herself,
and that she could
and that it would live on.
-Alison Luterman
Winner of the Writers Digest 2007 poetry prize

Find Alison Luterman's website here.

 About The Quilts Of Gee's Bend

NPR: The Quilts Of Gee's Bend: A Showcase Of  Distinctive Work By African-American Artists


THE QUILTS OF GEE'S BEND from Souls Grown Deep Foundation on Vimeo.

I'll be posting a poem every Sunday. Enjoy the read. 

Tuesday, December 17, 2013

Emma Coats Tweets Pixar's 22 Rules Of Storytelling + Pixar Filmmaker Andrew Stanton (Toy Story, WaLL-E) Reveals His Secret Story Sauce

Emma Coats formerly of Pixar tweeted these 22 rules for great storytelling last year from her twitter account @lawnrocket. They apply to any story but I think they have special significance for picture book artists. The best picture books are masterfully edited scenes. You can find her storyboarding nuggets here on her tumblr Story Shots.
1. You admire a character for trying more than for their successes.
2. Keep in mind what's interesting to you as an audience, not what's fun to do as a writer. They can be very different.
3. Trying for theme is important, but you won't see what the story is actually about until you're at the end of it. Now rewrite.
4. Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
5. Simplify. Focus. Combine characters. Hop over detours. You'll feel like you're losing valuable stuff but it sets you free.
6 . What is your character good at, comfortable with? Throw the opposite at them. Challenge them. How do they deal?
7 . Come up with your ending before you figure out your middle. Endings are hard, get yours working up front.
8. Finish your story, let go even if it's not perfect. In an ideal world you have both, but move on. Do better next time.
9 . When you're stuck, make a list of what wouldn't happen next. Lots of times the material to get you unstuck will show up.
10. Pull apart the stories you like. What you like in them is a part of you; you've got to recognize it before you can use it.
11. Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you'll never share it with anyone.
12. Discount the first thing that comes to mind—and the second, third, fourth and fifth. Get the obvious out of the way. Surprise yourself.
13. Give your characters opinions. Passive/malleable might seem likable to you as you write, but it's poison to the audience.
14. Why must you tell this story? What's the belief burning within you that your story feeds off of? That's the heart of it.
15. If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
16. What are the stakes? Give us reason to root for the character. What happens if they don't succeed? Stack the odds against.
17. No work is ever wasted. If it's not working, let go and move on. It'll come back around to be useful later.
18. You have to know yourself: the difference between doing your best and fussing. Story is testing, not refining.
19. Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
20. Exercise: Take the building blocks of a movie you dislike. How do you rearrange them into what you do like?
21. You must identify with your situation and/or characters; you can't just write "cool." What would make you act that way?
22. What's the essence of your story? The most economical telling of it? If you know that, you can build out from there.
Bambi, 1942 film produced by Walt Disney
Pixar Filmmaker Andrew Stanton (Toy Story, WaLL-E) shares his ideas about what makes a great story in his TEDTalk. He remembers his mother taking him to see Bambi as a child and how the film envoked in him the most important ingredient a story should have: wonder, the secret sauce.



RELATED LINKS

TWITTER: Emma Coats, @lawnrocket
TUMBLR: Emma Coats Story Shots
TWITTER: @AndrewStanton

Enjoy the read. 

Monday, December 2, 2013

Pinterest Dominating Publisher Referral Traffic

Shareaholic released a Social Media Traffic Report based on 200,000 publishers over 13 months.
What they found might surprise you.
"Facebook, Pinterest and Twitter are dominating. These three social media power players collectively accounted for 15.22% of overall traffic last month. Given their community and share-friendly nature, it’s no surprise that they top the list in traffic referrals and have grown more than 54% each in share of overall visits. Facebook grew 58.81%, Pinterest by 66.52% and Twitter 54.12%. Pinterest’s growth is especially interesting now that the company is flirting with paid advertising."

Find Shareholic on twitter: @Shareaholic.

REALATED READING
Pinterest & Publishers
Pinterest Driving Discoverability: Are Publishers On Board?




Okay, I'm Addicted To Code Club's Robo-Boogie

The #HourOfCode is approaching! Here's a fun, silly way to get kids to play with code.
Robo-Boogie is an app made by CODE CLUB, a "nationwide network of volunteer led after school coding clubs for children 9-11. Very cool. This should be a part of every school, right?
I discovered it exploring Mark Blair's google feed {a wealth of information}. He's compiled a great list of resources for #HourOfCode here.
Robo-Boogie: pick a robot, make it dance by changing the code then share it on Facebook or Twitter!
Explore Robo-Boogie here and start dancing!
I dare ya, go ahead, try it. ; )
Here's my dance! Find CODE CLUB on twitter: @CodeClub, they ROCK!

5 Reasons to Teach Kids To Code From Kodable

Kodable is an iPad curriculum that teaches kids the basic tools for programming. Kodable teaches the basic concepts needed for any programming language.

  • Programming Logic
  • Sequence
  • Conditions
  • Loops
  • Functions 
  • Debugging

It comes with Learning Guides and other resources for teachers and parents. You can find Kodable here.

5 Reasons to Teach Kids to Code
infographic c. Kodable 2013

Friday, November 15, 2013

What is a book?

Carl Sagan, Astronomer (original photo here)
“What an astonishing thing a book is. It's a flat object made

 from a tree with flexible parts on which are imprinted lots of

 funny dark squiggles. But one glance at it and you're inside

 the mind of another person, maybe somebody dead for

thousands of years. Across the millennia, an author is 

speaking clearly and silently inside your head, directly to you. 

Writing is perhaps the greatest of human inventions, binding

 together people who never knew each other, citizens of 

distant epochs. Books break the shackles of time. A book is 

proof that humans are capable of working magic.” ― Carl Sagan


Children's Book Trends 2013

As we approach the end of 2013, what trends can we see in the world of children's books? What does the future hold for 2014? Are ebooks sales reaching a plateau? Will apps & ebooks merge into yet another new kind of hybrid? How did predictions hold up & do they even matter? Here's what I'm reading as I create my digital strategy for 2014:

Slide decks from Dominique Raccah, Independent Publisher & CEO of Sourcebooks. 





You can find Dominique Raccah on twitter here.

Slides from Kristen Mclean's keynote speech at TOC Bologna 2013.

 

Kristen McLean is the founder and CEO of Bookigee, an innovative tech startup for the publishing industry that connects authors & content creators, publishers, and consumers.


RELATED READING


What trends did you see emerge? Do you follow trends? 
Let's chat about it on twitter: @cynthiajabar 


Thursday, November 14, 2013

Robot Turtles: Teaching Kids To Code



Robot Turtles is the most backed board game in Kickstarter history. Dan Shapiro invented the game to teach his kids to program a computer, "the single greatest superpower" he could give them. Shapiro goes on to say,
"I made Robot Turtles so that my kids could learn programming basics without needing a computer. In fact, they don't even need to be able to read!I've been told that this would never sell in the toy aisle.  I've shown it to board game designers and manufacturers; they told me this would never work on store shelves. Learning programming just sounds too complicated. But I disagree.  I think programming can be as simple as playing with these four turtles."
Turtle Robot Board Game, invented by Dan Shapiro 
Find out about the Robot Turtle board game on Kickstarter here. 
Visit the Robot Turtles website here.
Read about  the first Turtle Robot developed by Seymour Papert at MIT here.
This was Valiant’s first product and was probably the most successful Turtle robot.  Designed by Dave Catlin in 1983 the Valiant Turtle was included in the Best of British Design and Photography published in 1987 by the Design Council.  It was produced until 2011. (from RoamerRobot.tumblr.com)


RELATED READING

This Board Game Aims To Teach Preschoolers How To Code, Elise Hu, NPR
Seattle dad Strikes Gold With Board Game That teaches Basics Of Code, Monica Guzman, Seattle Times
Want To Learn The World's Most Powerful Language?, Monica Guzman, Seattle Times

Tuesday, November 12, 2013

Kindle Comic Creator: Another Way To Create Fixed Layout Ebooks


"Comics and graphic novels are among the fastest growing content categories in the Kindle Store."- Amazon

Earlier this year Amazon released a free tool called Kindle Comic Creator that does just that - allows authors and publishers to create multi panel comics, graphic novels & photo/illustration books without knowing HTML/CSS. This is great news for artists and publishers.

I agree with Ben Zachheim, the Kindle Comic Creator "is a big deal" because of MATCHBOOK a "program that offers customers who purchase, or have previously purchased, a print book from Amazon.com the option to purchase the Kindle version of that title for $2.99 or less." If the publisher created the ebook first, then they could create the print version of the book using Amazon's CreateSpace. This is REALLY interesting for independent publishers. Which comes first, ebook or print book? Will this make publishers more creative with their publication dates? 

If you want to try out the tool, R. Scot Johns gives a great analysis here.

You can download Kindle Comic Creator here & the Kindle Comic Creator User Guide here.

RELATED READING
Kindle Your Comics-A Guide To Amazon's New Comic Creator
The Challenge Blog: Kindle Comic Book Creator
Get Ready for Amazon to Cyber - Punch the Comic Book Industry
Photo Novels How To With Kindle Comic Creator
Creating Fixed Layout Ebooks For Kids